White Storm
Created by Bruno Werneck
Directed by
Bruno Werneck
Produced by
Perry Kain
CAST
Todd Hunter
Maite Garcia
Peyton McDavitt
Elpidio Ebuen
Joseph Fidler
Daniel Sobieray
Hector Lincoln
Leah Boschen
Pikaar Ark
Veerda Malaer
'White'
Sei 'Pink'
UNI Guard
Village Warrior
Wise Woman
Executive Producers Bruno Werneck & Greg Krawczyk
Music & Sound FX by
Vikas Deo & Zack Hemsey
Cinematography by
Elie Smolkin
Line Producer
Joshua Valle
1st AD
David Moore
Visual FX Supervision by
Michael Grobe
Story Outline Written by
Brian Netto & Adam Schindler
Consultants
Adam Bricker
Zack Savitz
Tyler Bell
Charlie Panian
Pete Mignin
Matt Garrett
Dominic DiSaia
Christian Zeiler
Scott Rose
Teig Wilson
Costume Design by
Adrienne Young
Production Designer
Art Director
Storyboard Artist
Creature Designer
CG Animator
CG Artist
Tracking
FX Artist
Roto Artist
Matte Painter
John Juarez
George Gipson
Sean McNally
Chris PC
Nils Brekke
Andre Cantarel
Markus Boos
Gary Laurie
Stefan Galleithner
Francis Camacho
Johanes Kurnia
Mehmet Ozdemir
Magno Borgo
Zach Mandt
Jon Green
Website
1st AC
2nd AC
Key Grip
Gaffer
Swing
VFX Assistant
Camera Intern
Story
Fight Choreography
Location Scout
IT
Accounting
Legal
Nived Ravikumar
Max Hurwitz
Dan Segarra
Jasmin Segarra
Eric Ulbrich
Jose Jorge da Costa
Andrew Wilson
Michael Lovitz
Programmer
Writer
Music
Graphic Designer
Angel Romero
Vikas Deo
Hair & Make Up
Make Up Assistant
Krishna Johnson
Constance Foe
Set Design by
Tere G
Equipment Rental
Camera
Lighting & Grip
Transportation
3 Guys & a Red
Wooden Nickel
Avon Truck
Set Design Assistant
Production Assistant
Felipe Holguin
Jessica Long
Eamon Roche
/ Born and raised in Rio de Janeiro, Brazil, Bruno has been playing with markers and crayons since little. He was given a scholarship in 1997 to study Graphic Design at the School of the Art Institute of Chicago, receiving his degree in Animation from Columbia College Chicago in 2002. His concept designs can be seen on films such as "Sucker Punch", "Tron", "Transformers 3" and "Thor". He won an Emmy Award for matte painting in 2010. Currently, he owns a boutique company in Los Angeles; Filmpaint Inc., entrusted with the foremost task of bringing visions to life.
A year after graduating from USC School of Cinema and Television in 2001, Perry's career began at Universal Studios, where he got his first real exposure to film producing while serving as an executive assistant for Tribeca Productions. From there, he spent the next few years freelancing as a story editor in Los Angeles and abroad. Recently Perry served as a Senior VFX Coordinator on Martin Scorsese's "Hugo", VFX coordinator on "Tron" and "The Curious Case of Benjamin Button". His unique background and wide exposure to all aspects of filmmaking is one of his greatest assets.
Most recently,
Movies and games have had a huge influence on the life of this Chicago native. His interest in drawing and in building things started as early as he can remember, from Legos to plastic model kits. John received his BA from Columbia College Chicago in 2004 majoring in computer animation. His animated short "R" screened at the Chicago Outdoor Film Fest and won several awards. He has worked for several studios, working on TV commercials and computer games, doing everything from modeling and character animation, to product design. He also has an unhealthy obsession with Team Fortress 2.
Michael was born in Germany. He works in cinematography and visual effects since 1994 around the globe for companies like WETA Digital, The Mill, Cinesite, Double Negative, Prime Focus, ARRI and Uncharted Territory / Sony Pictures. His credits include "The Lord of the Rings", "King Kong", "2012", "King Arthur", "Tomb Raider", "Hitchhiker's Guide to the Galaxy" and "Alien vs. Predator".
An avid photographer since he was 14, he brings his photographical knowledge and experience to film sets and commercial shootings and the visual effects photography for White Storm.
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WHITE STORM is a proof of concept science fiction film about a planet in jeopardy and one man's attempt to save it. The unique imagery and real-world implications of this story will resonate with a large audience. The creative talents involved in this project have an impressive 25 years of film experience between them. Filmpaint, Inc. has contributed to the visual style of major motion pictures such as Transformers, Tron Legacy, Sucker Punch and Thor.
WHITE STORM has the potential to be a multi-platform hit, with merchandising, video games, spin-offs and a strong internet following being logical extensions of this intellectual property. In order to translate our vision to the screen, we are looking for investors who are as excited about the material as we are. For serious inquiries investor information, please contact whitestorm_filmpaint.com. or fill out the form below.
/ Officer in charge of UNI's On-Site Resource Explorations . Along with his brother Kaur, he was raised by an uncle after their mother, Gayla, left onboard the Xplorr. Pikaar travels throughout Veridia in search of innovative solutions for the crisis. He is known for his leadership qualities and his love for Veridia. He often puts himself at great risk during missions because the survival of the planet is that important to him. When there is one last shot at salvation, Pikaar is the man the population looks to.
/ A mysterious woman of unknown origin. When the Xplorr was recovered, she was the only passenger found on-board not in a trance-like state. She is not listed as a member of the original crew.
/ Veridia's fifty thousand strong elite soldiers, trained in Vector weapon combat, martial arts and peacekeeping. They pride themselves on their code of honor and commitment to their emperor. During the Unification, the UNI Guard ensured the transition was as smooth as possible.
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More information Coming Soon.
/ Planet Veridia faces severe environment threat. 99 billion Veridians face extinction.
/ Unified Nations Initiative - The Unification or UNI was the union of all countries of Veridia in order to more effectively deal with the environmental threat. Officials from all over Veridia assemble in the capitals UNI Building. Initially, a more transparent system was in place, but widespread corruption and abuse of power led to each leader's individual identities to remain secret during the meetings.
/ State-of-the-art craft built to endure long distances of space travel while expending minimum energy and resources. It is an unarmed craft with a minimum of comfort and amenities.
/ The primary weapon of the UNI Guard, developed in response to a council edict to help pacify the populous. This baton-like instrument is activated by thumbprint and can take various forms, from blunt dagger to shield. Its technology affects the nervous system of the opponent, the effect ranging from momentary paralysis to death.
/ A massive ray gun that exponentially multiplies a planets natural resources while annihilating all advanced life forms. The final element necessary for its activation has been lost on Veridia due to hostile atmospheric conditions. Traces of the element were found on the crashed Xplorr craft, however, giving hope that theres a supply of it somewhere out there.
/ A containment pod with a parachute that is activated in case of an emergency while in the Esc Bird. The passenger is encapsulated in the pod until it safely touches down.
/ A small landing craft for the Ark 1. Used for reconnaissance and as lifeboat if the Ark becomes stranded.